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Opening Scene:
Our three Heros are enjoying a well deserved rest from their last Adventure. Lavi is in the local library studying up on economics and ancient rituals. Mufasa is at his favorite tavern boozing and challenging anyone and everyone one to feats of strength and constantly rambling on about his weight. (DAVIDS CHARACTER) is in one of the towns many training halls honing his sword techniques. When suddenly the hustle and bustle of the town is over shadowed by a deafening boom which after mere seconds of silence is replaced with screams and sounds of destruction coming from all corners of the town. You all step out of your respective buildings into streets full of citizens running in every direction some hurt, some just in a panic and see a giant plume of smoke coming from the north end of town. Whatever caused the smoke seemed to set off an earthquake as many houses and buildings have toppled and you can see the beginnings of fires in all directions. Roll initiative.

Lavi’s First Trial:
As you’re making your way towards the smoke you notice a nest laying at the base of a tree and as you look up you see a panicked hawk flying over the tree. {PC must roll a 8 or higher to know those are hawk eggs and the the hawks actions are tell tale of a panicked mother} {If player chooses to put the eggs back…} the hawk will start to attack the eggs.

Lavi’s Second Trial:
On your way to the pillar of smoke you notice Nenaias Adiirvan waving a broom around trying fruitlessly to beat back the group of looters pillaging his shop.
{See random potion list}

Lavi’s Third Trial:
As you’re running through the town making your way through towards the smoke a particularly old and panicked voice stands out against the shouting. You find the source of the cries and find an old lady standing out side of a burning house begging everyone who passes by her for help screaming about her husband Wilbur who seems to be trapped in the burning house.

She tells you her name is Margret and asks you to rescue her husband who’s still inside the flaming house. upon further inspection you find the house is completely engulfed in flames with almost no way in.

Mufasa’s First Trial:
Amid all the screams in the streets and other chaos going on you see a man in a cloak standing on a platform waving a thick book around and preaching biblical nonsense to anyone and everyone. After approaching you notice the man is a tiefling, hes noticed your attention and starts preaching directly to you {character must roll and religion check 18 and higher will reveal this man is part of an aggressive cult} the man makes a grab at your dagger {end of PC’s turn}

{roll a reflex check, if less then 17…} the man grabs your dagger and says “this is only a drop in the pool of blood he will command” and then slits his own throat while staring into your eyes.

Mufasa’s Second Trial:
You see a mass of people crowding in a circle and hear them shooting “help him, please anybody help, hes being crushed!” You rush over to see a man (Rozesh)underneath an overturned cart full of lumber. The towns people see your enormous size and start begging you to free the man. {Strength check of 15 to free the man} The man lays on the ground moaning and rocking back and forth, hes conscious but just barely.

Mufasa’s Third Trial:
You come across a crying child, hes rubbing his face and crying out for his parents. He eventually tells you his name is Tolar. He will ask you to help find his “lost” parents {if a perception roll is 14 or lower or an insight roll is 10 or lower. If the roll fails he will lead you to an out of the way cemetery. If the roll succeeds you see a Minotaur leading children}

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